Made this Batman in the style of Dustin Nguyen's "Lil Gotham" Series. I don't usually do what some would call fan art but this was a very fun project to do and I think that as an experiment this has helped me in modelling more definition to an organic character. Probably gonna texture him eventually. As is the Topology is already solid enough to rig.
Monday, 17 February 2014
Wednesday, 22 January 2014
Max Gilligan character model
Finished (for now) model and textures for the character of Max Gilligan.
He works at "Cool Beans" a restaurant chain that serves exclusively variations of cold beans. They're surprisingly popular.
Monday, 20 January 2014
Character Model updates
Finished up the photographer character model textures and have started on a new one. With a little bit of luck I'll have a new modelling reel complete for Friday.
Tuesday, 10 December 2013
Photographer test renders
Took another look over the character model I started a few months ago but abandoned when it was not working. I'm very happy with how I managed to get the overall shape looking, now it's just to get some decent props* going and fuss around with the hair before texturing.
*She's going to be essentially a nature photographer, or at least that's what I have in mind. So I figure a nice camera and harness along with some bags for equipment. Gonna throw something on the arms as well. They're looking a little bare.
I'm going to have another demo reel whipped up by the end of this week. As of now I don't think that this here lass will be on it but we'll see, It won't be in a finished and textured state if it is though.
Done in Autodesk Maya.
*She's going to be essentially a nature photographer, or at least that's what I have in mind. So I figure a nice camera and harness along with some bags for equipment. Gonna throw something on the arms as well. They're looking a little bare.
I'm going to have another demo reel whipped up by the end of this week. As of now I don't think that this here lass will be on it but we'll see, It won't be in a finished and textured state if it is though.
Done in Autodesk Maya.
Wednesday, 4 December 2013
New Character Turn Table
Hopefully I'll be able to rig it and then render a Turntable in a pose so I can cut together a new reel before the holidays.
I think she needs a name, don't you?
Done in Autodesk Maya, Photoshop and Zbrush
Done in Autodesk Maya, Photoshop and Zbrush
Monday, 26 August 2013
Friday, 26 July 2013
New Character Model update:
Been working on this new character model for the past few weeks. I've done a bit more modelling past this since I snipped the image and have begun texturing him. I don't think he's turning out half bad eh?
Subscribe to:
Posts (Atom)







