Took another look over the character model I started a few months ago but abandoned when it was not working. I'm very happy with how I managed to get the overall shape looking, now it's just to get some decent props* going and fuss around with the hair before texturing.
*She's going to be essentially a nature photographer, or at least that's what I have in mind. So I figure a nice camera and harness along with some bags for equipment. Gonna throw something on the arms as well. They're looking a little bare.
I'm going to have another demo reel whipped up by the end of this week. As of now I don't think that this here lass will be on it but we'll see, It won't be in a finished and textured state if it is though.
Done in Autodesk Maya.
Tuesday, 10 December 2013
Wednesday, 4 December 2013
New Character Turn Table
Hopefully I'll be able to rig it and then render a Turntable in a pose so I can cut together a new reel before the holidays.
I think she needs a name, don't you?
Done in Autodesk Maya, Photoshop and Zbrush
Done in Autodesk Maya, Photoshop and Zbrush
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