Just a quick figure model for a potential character. Lacking hands and a face of course but the majority of the body was the goal and It's on model to what I had sketched up. 3 hours of work in maya.
Modeled this wrist watch a while back. Tweaked it a bit and tried to give it a nice render. Didn't turn out so bad but it could still use some work and texturing once the modeling is more finalized.
As some of you may already know I was working on a Freelance project for most of last Fall. And this is it in all of it’s glory! Lock’N’Load Publishing’s “Falling Stars”
I did many of the core designs and The modelling of the ships. It was definitely a learning experience but damn did these end up looking nice.
Hey guys, put some textures on the Batman model I showed you guys a few weeks ago. Could still use some work and a spec map but I don't think he looks too bad eh?
Made this Batman in the style of Dustin Nguyen's "Lil Gotham" Series. I don't usually do what some would call fan art but this was a very fun project to do and I think that as an experiment this has helped me in modelling more definition to an organic character. Probably gonna texture him eventually. As is the Topology is already solid enough to rig.
Finished up the photographer character model textures and have started on a new one. With a little bit of luck I'll have a new modelling reel complete for Friday.